Hey there everyone. I'm porting a little tool written in a cheat engine script to C#.
First, I would like to say that I am SURE that I am doing something really wrong.
I have a pointer that points always to a specific value in the stack. What is the right way of reading that value?
Currently I'm doing a really not-so-smart thing by running through all the regions and finding the one that my pointer points to, recalculating the offset and reading it from there... What is the RIGHT way to do this?